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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Stormstrike [#65971]
Stormstrike 
Requires Melee weapon
    Melee range
Instant cast   
Instantly attack with both weapons. In addition, Nature damage dealt to is target are increased by 0%. Lasts until cancelled.


Referenced spells:
- Stormstrike
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Charges2Max Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMelee
Effect #0Deal Weapon Damage
Value: 0
Damage School: Physical
Targets: Enemy
Proc Flags- Taken damage from melee auto attack hit
- Taken damage by Spell that use melee weapon
- Taken damage from ranged auto attack
- Taken damage by Spell that use ranged weapon
- Taken Negative spell hit
- Taken Negative Magic spell hit
Proc Chance100%
Attributes - Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Force melee combat
- Spell can trigger even if triggered?
- Requires main hand weapon
- Always hit
- Ignores resistances
Triggered by (2)Changelog (6)See also (23)
SpellFamily
Generic
Generic