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Use this script to see basic informations about spells + very complex info about them and their mechanics
Summon Abjurist Belmara [#162786]
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- Added in 6.0.1
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 24 days, 20 hours, 31 minutes, 23 seconds |
Range | 10 yards (Very Short) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Summon Value: 0 Category: Ally Type: Guardian (forced) Forced faction: Escortee Slot: 0 NPC: Kirin Tor Magus Duration: 24 days, 20 hours, 31 minutes, 23 seconds Targets: TARGET_UNK_141 Radius: 1 yards | ||
Attributes | - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - Usable while dead - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Doesn't generate threat - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Persists through death - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 7 other unknown attributes | ||
Only usable in | - Gordal Fortress - Gordal Foothills - Throne of the Witch Lord |
Triggered by (2) | See also (5) |
Spell | Family |
Generic | |
Generic |