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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Summon Doomguard [#105059]
Summon Doomguard 
    1000 yd range
Instant cast   
Quick Facts
  • Added in 4.3.0

Spell details
FamilyGenericLeveln/a
Costn/aDuration30 seconds
Range1000 yards (1000 Yards)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Summon
Value: 1
Category: Wild
Type: None
Slot: 0
NPC: Doomguard Devastator
Duration: 30 seconds
Targets: Channeled Caster, TARGET_DEST_DEST_RANDOM
Radius: 500 yards
Attributes - [Client-Side] Hide from combat log
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Always hit
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- Usable while feared
- Usable while confused
- Can target possessed friends
- Castable while on vehicle

and 3 other unknown attributes
Triggered by (1)See also (8)
SpellFamily
Generic