login

Latest fixes

Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Summon Spirit of Water [#103538]
Summon Spirit of Water 
    20 yd range
Instant cast   
Quick Facts
  • Added in 5.0.4


Referenced spells:
- Water Spirit Guardian Aura
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Range20 yards (Short)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Summon
Value: 0
Category: Ally
Type: Guardian (forced)
Slot: 0
Flags explained: Personal creature
NPC: Shu
Duration: 24 days, 20 hours, 31 minutes, 23 seconds
Targets: Back Left of Caster
Radius: 5 yards
Effect #1Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Caster
Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 7 other unknown attributes
Only usable in - The Wandering Isle
See also (4)