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Use this script to see basic informations about spells + very complex info about them and their mechanics
Tainted Blood Vial [#332206]
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Destruction Warlock (has aura)
Destruction Warlock (has aura)
Destruction Warlock (has aura)
Referenced spells:
- Destruction Warlock
Buff
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Family | Warlock | Level | n/a |
Cost | n/a | Duration | 24 days, 20 hours, 31 minutes, 23 seconds |
Range | n/a | School | Physical |
Cast Time | n/a | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Add Spell Modifier % Value: -100% Spell Modifier: Spell Cost Targets: Caster Affected spells: » Malefic Rapture » Chaos Bolt » Hand of Gul'dan | ||
Effect #1 | Apply Aura: Proc Trigger Spell Chance: 100% Targets: Caster | ||
Effect #2 | Apply Aura: Mod Power Cost Value: -100 Power Type: Soul Shard Targets: Caster Affected spells: » Malefic Rapture » Chaos Bolt » Hand of Gul'dan | ||
Effect #3 | Apply Aura: Dummy aura (server-side) Value: 10 Targets: Caster | ||
Effect #4 | Apply Aura: Dummy aura (server-side) Value: 10 Targets: Caster | ||
Effect #5 | Apply Aura: Dummy aura (server-side) Value: 10 Targets: Caster | ||
Proc Flags | - Killed by agressor - Kill target (in most cases need XP/Honor reward) - Successful melee auto attack - Taken damage from melee auto attack hit - Successful attack by spell with melee damage class - Taken damage by Spell that use melee weapon - Successful Ranged auto attack - Taken damage from ranged auto attack - Successful Ranged attack by spell with ranged damage class - Taken damage by Spell that use ranged weapon - Successful Positive spell hit - Taken Positive spell hit - Successful Negative spell hit - Taken Negative spell hit - Successful Positive Magic spell hit - Taken Positive Magic spell hit - Successful Negative Magic spell hit - Taken Negative Magic spell hit - Successful do periodic (damage or healing, depending on hit type) - Taken spell periodic (damage or healing, depending on hit type) - Taken any damage - On gameobject activation - Successful main-hand spell & melee attacks - Successful off-hand spell & melee attacks - Died in any way - On jump - On enter combat - On encounter start | ||
Proc Chance | 100% | ||
Attributes | - Usable while dead - Cannot cancel - Doesn't generate threat - Can be cast on dead targets - Can't trigger proc - Does not put caster in combat - Persists through death - Castable while on vehicle - Send amount to client buff and 5 other unknown attributes | ||
Only usable in | - Torghast, Tower of the Damned |
See also (1) |
Spell | Family |
Warlock |