Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
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- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Teleport to Warlock Order Hall [#215793]
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- Added in 7.0.3
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 8 yards (Shorter) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Teleport Units Custom loading screen ID: 1357 Targets: Caster, DB Target (position) | ||
Effect #1 | Kill Credit Value: 0 NPC: Kill Credit: Return Portal Taken Targets: Caster | ||
Attributes | - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 7 other unknown attributes |
Used by (1) | Conditions (1) |
Object | Type | Zone | Patch | Spawns |
Portal to Dreadscar Rift | Spell Caster | Dalaran Sewers | 2 |