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NAME or ID  Show non-player spells

Templar's Verdict [#138165]
Templar's Verdict 
Requires Melee weapon
3 Holy Power   Melee range
Instant cast   
A powerful weapon strike that consumes 3 charges of Holy Power to deal 240% weapon damage plus 1.
Quick Facts
  • Added in 5.2.0

Replaces Templar's Verdict if player has aura Templar's Verdict
Spell details
FamilyPaladinLeveln/a
Cost 3 Holy PowerDurationn/a
Range5 yards (Combat)SchoolHoly
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targets255
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Weapon Damage %
Value: 240%
Damage School: Holy
Targets: Enemy
Effect #1Normalized Weapon Damage
Value: 1
Targets: Enemy
Attributes - Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat

and 3 other unknown attributes
Changelog (4)See also (8)
NameVersion (mouseover to see tooltip)
Templar's Verdict (19445)
Templar's Verdict (18297)
Templar's Verdict (18125)
Templar's Verdict (17898)