login

Latest fixes

Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Templar's Verdict [#85256]
Templar's Verdict 
Requires Two-Hand Axes, Two-Hand Maces, Polearms,
Two-Hand Swords, Staves
3 Holy Power   Melee range
Instant cast   
Unleashes a powerful weapon strike that deals 0 (+194% AP) Holy damage to an enemy target.
Quick Facts
  • Added in 4.0.0

Screenshot


Replaced by Templar's Verdict if player has aura Templar's Verdict
Replaced by Final Verdict if player has aura Final Verdict

Referenced spells:
- Templar's Verdict
Spell details
FamilyPaladin (Retribution)Level10
Cost 3 Holy PowerDurationn/a
Range5 yards (Combat)SchoolHoly
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targets255
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Dummy (server-side)
Value: 0
Targets: Enemy
Effect #1Dummy (server-side)
Value: 0
Targets: Caster
Attributes - Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat

and 5 other unknown attributes
Explicitly procs (1)Scenario objective (2)Criteria of tree (2)Modified by (15)Enhanced by (1)
Changelog (29)See also (8)
SpellFamily
Paladin
Tier 3 talent