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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Tentacle Slam [#231298]
Tentacle Slam 
    Unlimited range
6 sec cast   
A tentacle erupts from below and strikes the ground after several seconds, inflicting Nature damage to all targets caught within the area and stunning them for 2 seconds.
Quick Facts
  • Added in 7.2.0


Buff
Tentacle Slam 
Stunned.

2 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration2 seconds
Range50000 yards (Anywhere - Unlimited)SchoolNature
Cast Time6 sec castMechanicStun
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0School damage
Value: 0
Damage School: Nature
Targets: Spell Destination, Enemies in line until target
Radius: 45 yards
Effect #1Apply Aura: Stun
Targets: Spell Destination, Enemies in line until target
Radius: 45 yards
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Damage depends on caster's level
- Cannot be dodged/parried/blocked
- Unaffected by invulnerability
- Can't be redirected
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Can only be cast on players
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Ignores resistances
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 3 other unknown attributes
Changelog (3)See also (20)
NameVersion (mouseover to see tooltip)
Tentacle Slam (23436)
Tentacle Slam (22864)
Tentacle Slam (22797)