Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Terrorize [#123018]
| ||||||||||||
- Added in 5.0.4
Buff
| ||||
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 50000 yards (Anywhere - Unlimited) | School | Shadow |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | School damage Value: 0 Value: 0.113576 on 10h Value: 0.113576 on 25h Value: 0.0227152 on LFR Old Damage School: Shadow Targets: Caster | ||
Attributes | - Usable while mounted - Usable while sitting - Doesn't break stealth - Does not necessarily need shapeshift - Cannot critically hit - Ignores resistances - Spell cast forced triggered (castable while walking) - SPELL_ATTR4_COMBAT_LOG_NO_CASTER - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - Ignore damage percent mods and 3 other unknown attributes |
Triggered by (1) | Changelog (4) | See also (2) |
Spell | Family |
Generic |