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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Threat Neutralization [#350496]
Threat Neutralization 
    300 yd range
Instant cast   
The Guardian locks on to multiple players. After 4 seconds, the Guardian unleashes a barrage at each target's location, inflicting 50 Arcane damage to all players within 10 yards of the impact.


Referenced spells:
- Threat Neutralization
- Threat Neutralization

Buff
Threat Neutralization 
Upon expiration, inflicts 50 Arcane damage to all allies within 10 yards.

4 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration4 seconds
Range300 yards (300)SchoolArcane
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targets3
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Starting From Caster, Nearby enemies
Radius: 300 yards
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Unaffected by invulnerability
- Can only be cast on players
- Always hit

and 3 other unknown attributes
See also (7)