Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Throw [#15607]
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Spell details
Family | Hunter | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 5-30 yards (Monster Shoot Range) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Ranged | ||
Effect #0 | School damage Value: 0 Damage School: Physical Targets: Enemy | ||
Attributes | - Requires ammo - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - Damage depends on caster's level - [Client-Side] Force facing target |
Used by (4) | See also (119) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Master Mechanic Castpipe | 1 - 0 | A H | Humanoid | Ironforge | 1.11.1 | 1 |
Rok'nah Headhunter | 1 - 60 | A H | Humanoid | 5.0.5 | 0 | |
Rok'nah Skirmisher | 1 - 60 | A H | Humanoid | 5.0.5 | 0 | |
Overseer Lurguk | 1 - 60 | A H | Humanoid | 5.0.5 | 0 |