Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Throw [#214988]
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- Added in 7.0.3
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 100 yards (Vision) | School | Physical |
Cast Time | 0.5 sec cast | Mechanic | n/a |
Cooldown | 3 s cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | 1 |
GCD | n/a | GCD Category | n/a |
Damage Class | Ranged | ||
Effect #0 | Weapon Damage % Value: 100% Damage School: Physical Targets: Starting From Caster, Nearby enemies Radius: 60 yards | ||
Effect #1 | Dummy (server-side) Value: 0 Targets: Starting From Caster, Nearby enemies Radius: 60 yards | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Special speed calculation |