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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Throw Glaive [#211813]
Throw Glaive 
Requires One-Handed Axes, Two-Hand Axes, One-Handed Maces,
Two-Hand Maces, Polearms, One-Handed Swords, Two-Hand Swords,
???, Staves, Fist Weapons, Daggers
    30 yd range
Instant cast   10 s cooldown
Throw a demonic glaive at the target, dealing 0 Physical damage. The glaive can ricochet to 2 additional enemies within 10 yards. (41.77% AP)
Quick Facts
  • Added in 7.0.3

Spell details
FamilyDemon HunterLeveln/a
Costn/aDurationn/a
Range30 yards (Medium)SchoolChaos
Cast TimeInstant castMechanicn/a
Cooldown10 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Dummy (server-side)
Value: 0
Targets: Enemy
Chain targets: 3
Effect #1School damage
Value: 0
Damage School: Chaos
Targets: Enemy
Chain targets: 3
AttackPower coefficient: 41.77 %
Attributes - [Client-Side] Show "ability" instead of "spell"
- [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Force melee combat
- Hit targets in chain instead of all at once
- Can't target crowd controlled targets
- [Client-Side] UI attribute

and 4 other unknown attributes
Modified by (13)See also (45)
SpellFamily
Demon Hunter
Havoc
Demon Hunter
Havoc
Demon Hunter
Vengeance
Demon Hunter
Vengeance
Demon Hunter
Basic Demon Hunter spell
Demon Hunter
Artifact Trait - Havoc
Demon Hunter
Demon Hunter
Demon Hunter
Demon Hunter
Demon Hunter
Demon Hunter
Demon Hunter