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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Throw Totem [#101602]
Throw Totem 
    Unlimited range
Instant cast   
Throwing the totem back at Baine inflicts 5% Physical damage, stunning him for 6 seconds and increasing damage taken by 50%.
Quick Facts
  • Added in 4.3.0


Buff
Throw Totem 
Stunned. Increases damage taken by 50%.

6 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration6 seconds
Range50000 yards (Anywhere - Unlimited)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Deal Damage % of Max Health
Value: 5%
Damage School: Physical
Targets: Spell Destination, Enemies in targeted area
Radius: 3 yards
Effect #1Apply Aura: Mod Damage Taken %
Value: 50%
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Spell Destination, Enemies in targeted area
Radius: 3 yards
Effect #2Apply Aura: Stun
Targets: Spell Destination, Enemies in targeted area
Radius: 3 yards
Attributes - Unaffected by invulnerability
- Doesn't generate threat
- Can target out-of-LoS targets
- Ignore damage percent mods
Triggered by (1)Changelog (2)See also (7)
SpellFamily
Generic