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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Thrust [#130515]
Thrust 
Requires One-Handed Melee weapon
    8 yd range
1 sec cast   10 s cooldown
The caster thrusts their sword forward, inflicting 150% weapon damage as Physical damage to the first enemy within 8 yards in front of them.
Quick Facts
  • Added in 5.0.4

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range8 yards (Shorter)SchoolPhysical
Cast Time1 sec castMechanicn/a
Cooldown10 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD10 secondsGCD CategorySpecial
Damage Classn/a
Effect #0Weapon Damage %
Value: 150%
Damage School: Physical
Targets: TARGET_UNIT_CASTER_AREA_ENEMY_FRONT
Radius: 8 yards
Effect #1SPELL_EFFECT_FORCE_CAST_2


Targets: Caster
Attributes - [Client-Side] Don't hide unit weapons in sheath

and 2 other unknown attributes
Used by (1)See also (10)
CreatureLevelReactTypeZonePatchSpawns
Captain Doren1 - 60A HHumanoid 5.0.3 0