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Use this script to see basic informations about spells + very complex info about them and their mechanics
Tidal Wave [#234186]

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- Added in 7.2.0
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 30 yards (Medium) | School | Physical, Frost |
Cast Time | 2 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Dummy (server-side) Value: 32 Targets: Area near caster, Nearby NPC Radius: 40 yards | ||
Attributes | - [Client-Side] Hidden from spellbook / aura bar - Usable while mounted - Probably negative spell? - Usable while sitting - Unaffected by invulnerability - Can't be redirected - Doesn't break stealth - Can't be reflected - Can be cast on dead targets - Cannot critically hit - Can't trigger proc - Persists through death - Ignores resistances - Spell cast forced triggered (castable while walking) - SPELL_ATTR4_COMBAT_LOG_NO_CASTER - Usable while stunned - Usable while feared - Usable while confused - Can target untargetable targets - Ignore damage percent mods and 8 other unknown attributes |
Triggered by (1) | See also (38) |
Spell | Family |
Generic |