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Use this script to see basic informations about spells + very complex info about them and their mechanics
Tilt at Windmills [#93224]
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- Added in 4.0.3
Referenced spells:
- Death Knight Rune Weapon Scaling
- Dancing Rune Weapon
Spell details
Family | Death Knight | Level | n/a |
Cost | 600 Runic Power | Duration | 12 seconds |
Range | 30 yards (Medium) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | 1 m, 30 s cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1.5 seconds | GCD Category | Normal |
Damage Class | Magic | ||
Effect #0 | Summon Value: 1 Category: Ally Type: Guardian_2 Slot: 0 NPC: Rune Weapon Duration: 12 seconds Targets: In front of target Radius: 2 yards | ||
Effect #1 | Apply Aura: Dummy aura (server-side) Targets: Caster | ||
Effect #2 | Apply Aura: Dummy aura (server-side) Value: 10 Targets: Enemy | ||
Proc Flags | - Successful attack by spell with melee damage class - Successful Ranged attack by spell with ranged damage class - Successful Negative spell hit - Successful Positive Magic spell hit - Successful Negative Magic spell hit | ||
Proc Chance | 100% | ||
Attributes | - [Client-Side] Don't display in aura bar - Requires main hand weapon - Can proc triggered - Can target possessed friends and 2 other unknown attributes |