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NAME or ID  Show non-player spells

Touch of Death [#115080]
Touch of Death 
    Melee range
Instant cast   2 m cooldown
Inflict mortal damage on an enemy, causing the target to take damage equal to 35% of your maximum health after 8 seconds, reduced against players.

During the 8 seconds duration, 10% of all other damage you deal to the target will be added to the final damage dealt.
Quick Facts
  • Added in 5.0.4

Screenshot


There are 1 bug reports posted mentioning this spell
- [Monk][PvE] Touch of Death HP pool


Referenced spells:
- Touch of Death Amplifier

Buff
Touch of Death 
Taking 1 damage when this effect expires.

8 seconds remaining
Spell details
FamilyMonkLeveln/a
Costn/aDuration8 seconds
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown2 m cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Apply Aura: Periodic dummy (Server Side)
Value: 1 every 8 seconds
Targets: Enemy
Effect #1Dummy (server-side)
Value: 35
Targets: Enemy
Effect #2Apply Aura: SPELL_AURA_TRIGGER_SPELL_ON_HEALTH_BELOW_PCT
Chance: 10% (Probably wrong, value may be used for something else, read spell tooltip)


Targets: Enemy
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Force melee combat
- Cannot critically hit
- Requires main hand weapon
- Ignore caster's spellpower/damage bonuses
- Fixed damage ?
- Ignore damage percent mods
- Send amount to client buff

and 7 other unknown attributes
Modified by (10)Changelog (8)See also (19)