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NAME or ID  Show non-player spells

Touch of Karma [#122470]
Touch of Karma 
    20 yd range
Instant cast   1 m, 30 s cooldown
Absorbs all damage taken for 10 seconds, up to 50% of your maximum health, and redirects 70% of that amount to the enemy target as Nature damage over 6 seconds.
Quick Facts
  • Added in 5.0.4

Screenshot


There are 3 bug reports posted mentioning this spell
- [Monk]Windwalker] Touch of Karma
- [Monk][Windwalker] Touch of Karma Absorb
- [Monk][Windwalker] Touch of Karma Damage DoT


Referenced spells:
- Touch of Karma

Buff
Touch of Karma 
Damage dealt to the Monk is redirected to you as Nature damage over 6 seconds.

10 seconds remaining
Spell details
FamilyMonk (Windwalker)Leveln/a
Costn/aDuration10 seconds
Range20 yards (Short)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown1 m, 30 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMelee
Effect #0Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Enemy
Effect #1Apply Aura: Absorb Damage
Value: 0
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Caster
Effect #2Dummy (server-side)
Value: 50
Effect #3Dummy (server-side)
Value: 70
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Force melee combat
- Cannot critically hit
- Requires main hand weapon
- SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST
- Ignore damage percent mods

and 3 other unknown attributes
Modified by (2)Changelog (8)See also (2)