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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Touch of Slime [#322311]
Touch of Slime 
    100 yd range
Instant cast   

Spell details
FamilyGenericLeveln/a
Costn/aDuration3 seconds
Range100 yards (Vision)SchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Trigger Missile


Targets: Area near caster, TARGET_DEST_DEST_FRONT
Radius: 5 yards
Effect #1Dummy (server-side)
Value: 0
Targets: Area near caster, TARGET_DEST_DEST_FRONT
Radius: 5 yards
Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while mounted
- Probably negative spell?
- Usable while sitting
- Unaffected by invulnerability
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Cannot critically hit
- Can only be cast on players
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- Tick at cast/buff apply
- [Client-Side] Hide duration
- Usable while feared
- Usable while confused
- Castable while on vehicle
- Ignore damage percent mods
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE
- Special speed calculation

and 9 other unknown attributes
See also (5)