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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Train of Thought [#195637]
Train of Thought 
Damage increased by 15%. Being attacked will cancel this effect for 8 seconds.
Quick Facts
  • Added in 7.0.1


Referenced spells:
- Focused Fire
- Train of Thought
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Proc Trigger Spell
Chance: 100%


Targets: Caster
Effect #1Apply Aura: Mod Damage Done %
Value: 15%
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Caster
Effect #2Apply Aura: Periodic dummy (Server Side)
Value: 0 every 1 second
Targets: Caster
Proc Flags- Taken damage from melee auto attack hit
- Taken damage by Spell that use melee weapon
- Taken damage from ranged auto attack
- Taken damage by Spell that use ranged weapon
- Taken Negative spell hit
- Taken Negative Magic spell hit
Proc Chance101%
Attributes - Passive spell
- [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log

and 1 other unknown attribute
Changelog (3)See also (8)
NameVersion (mouseover to see tooltip)
Train of Thought (21737)
Train of Thought (21107)
Train of Thought (21036)