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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Tranquility [#100855]
Tranquility 
Channeled   
Regenerates all nearby group members for 25 every 0 seconds for until cancelled. Druid must channel to maintain the spell.
Quick Facts
  • Added in 4.2.0


Buff
Tranquility 
Heals nearby party members for 25 every 0 seconds.
Spell details
FamilyDruidLeveln/a
Costn/aDurationn/a
Rangen/aSchoolNature
Cast TimeChanneledMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD CategoryNormal
Damage ClassMagic
Effect #0Heal
Value: 25
Targets: Area near caster, Targets by DB Entry in Area
Radius: 40 yards
Attributes - Not usable while shapeshifted/polymorphed
- Channeled self
- Can only be cast on players
Triggered by (1)Changelog (3)See also (28)
SpellFamily
Druid