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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Trapped! [#121970]
Trapped! 
    40 yd range
Channeled   
Unit is encased in a barrel!
Quick Facts
  • Added in 5.0.4


Buff
Trapped! 
Trapped!

20 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration20 seconds
Range40 yards (Long)SchoolPhysical
Cast TimeChanneledMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Stun
Targets: Summoner
Effect #1Apply Aura: Transform Into Model
Value: 0
Creature: Generic Invisible Man (62507)
Targets: Summoner
Effect #2Apply Aura: Disarm
Targets: Summoner
Effect #3Apply Aura: Disarm Offhand
Value: 0
Targets: Summoner
Effect #4Apply Aura: Disarm Ranged Weapon
Targets: Summoner
Effect #5Trigger Spell


Targets: Summoner
Attributes - Usable while dead
- Usable while mounted
- Probably negative spell?
- Usable while sitting
- Channeled target
- Doesn't break stealth
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Persists through death
- Spell cast forced triggered (castable while walking)
- Can channel when moving
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle
- Can target untargetable targets

and 5 other unknown attributes
Used by (1)See also (7)
CreatureLevelReactTypeZonePatchSpawns
Trapping Keg1 - 60A HUnspecified 5.0.1 0