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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Trapped [#253564]
Trapped 
    100 yd range
Instant cast   
Traps an enemy, inflicting damage every 2 sec. and snaring it for up to 8 seconds. (+10% SP)
Quick Facts
  • Added in 7.3.0


Buff
Trapped 
Snared. Bleeding for 27 (+10% SP) damage every 2 sec.

8 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration8 seconds
Range100 yards (Vision)SchoolNature
Cast TimeInstant castMechanicSnare
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD CategoryNormal
Damage ClassMelee
Effect #0Apply Aura: Decrease Run Speed %
Value: -40%
Targets: Caster
Effect #1Apply Aura: Periodic Damage
Value: 27 every 2 seconds
Targets: Caster
Spellpower coefficient: 10 %
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Cannot critically hit
- Can't trigger proc
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- Usable while feared
- Usable while confused
- Ignore damage percent mods

and 6 other unknown attributes
See also (21)
SpellFamily
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic