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Occu'thar (today)
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Shadow Labirynth (today)
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Pets (1d ago)
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Quaking (1d ago)
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Die by the Sword and Defensive ... (1d ago)
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Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Trapped [#253564]

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- Added in 7.3.0
Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | 8 seconds |
Range | 100 yards (Vision) | School | Nature |
Cast Time | Instant cast | Mechanic | Snare |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | Normal |
Damage Class | Melee | ||
Effect #0 | Apply Aura: Decrease Run Speed % Value: -40% Targets: Caster | ||
Effect #1 | Apply Aura: Periodic Damage Value: 27 every 2 seconds Targets: Caster Spellpower coefficient: 10 % | ||
Attributes | - Usable while mounted - Probably negative spell? - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Cannot critically hit - Can't trigger proc - Ignores resistances - Spell cast forced triggered (castable while walking) - SPELL_ATTR4_COMBAT_LOG_NO_CASTER - Usable while stunned - Usable while feared - Usable while confused - Ignore damage percent mods and 6 other unknown attributes |
See also (21) |
Spell | Family |
Generic | |
Generic | |
Generic | |
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Generic | |
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Generic | |
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Generic | |
Generic |