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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Turn on Energy Fields [#230454]
Turn on Energy Fields 
    Unlimited range
Instant cast   
Quick Facts
  • Added in 7.2.0

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range50000 yards (Anywhere - Unlimited)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Server-side Script
Value: 0
Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 50000 yards
Effect #1Server-side Script
Value: 0
Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 50000 yards
Effect #2Server-side Script
Value: 0
Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 50000 yards
Effect #3Server-side Script
Value: 0
Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 50000 yards
Effect #4Server-side Script
Value: 0
Targets: Starting From Caster, TARGET_GAMEOBJECT_SRC_AREA
Radius: 50000 yards
Effect #5Server-side Script
Value: 0
Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 50000 yards
Effect #6Server-side Script
Value: 0
Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 50000 yards
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Can target out-of-LoS targets
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Don't turn during cast
- Castable while on vehicle
- Remember spell

and 3 other unknown attributes
Only usable in - Azsuna
- Dalaran
- Highmountain
- Stormheim
- Broken Shore
- Val'sharah
- Eye of Azshara
- Suramar
- The Great Sea
- Acherus: The Ebon Hold
- Eye of Azshara
- Dalaran Sewers
- The Great Sea
- Val'sharah
- Stormheim
- The Great Sea
- Azsuna
- Highmountain
See also (4)