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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Ultimate 2 [#183725]
Ultimate 2 
Requires Melee weapon
40 Energy   Melee range
Instant cast   
Strike all nearby enemies, instantly dealing 0 Fire damage, and (0.66% AP)*5 over 10 seconds. Burning enemies have their movement reduced by 50%.
Quick Facts
  • Added in 7.0.1


Buff
Ultimate 2   Magic
Suffering (0.66% AP) Fire damage every 2 sec. Movement slowed by 50%.

10 seconds remaining
Spell details
FamilyDemon HunterLeveln/a
Cost 40 EnergyDuration10 seconds
Range5 yards (Combat)SchoolFire
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel TypeMagic
Chargesn/aMax Targetsn/a
GCD1 secondGCD CategoryNormal
Damage ClassMelee
Effect #0Normalized Weapon Damage
Value: 0
Targets: Spell Destination, Enemies in targeted area
Radius: 8 yards
Effect #1Apply Aura: Periodic Damage
Value: 0 every 2 seconds
Targets: Spell Destination, Enemies in targeted area
Radius: 8 yards
AttackPower coefficient: 0.66 %
Effect #2Apply Aura: Decrease Run Speed %
Value: -50%
Targets: Spell Destination, Enemies in targeted area
Mechanic: Snare
Radius: 8 yards
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- Requires main hand weapon

and 2 other unknown attributes
Modified by (10)
SpellFamily
Demon Hunter
Havoc
Demon Hunter
Artifact Trait - Havoc
Demon Hunter
Artifact Trait - Havoc
Demon Hunter
Demon Hunter
Demon Hunter
Demon Hunter
Demon Hunter
Demon Hunter
Demon Hunter