Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Vanish [#141035]
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- Added in 5.2.0
Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | 6 seconds |
Range | 50000 yards (Anywhere - Unlimited) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Mod Stealth Value: 2000 Targets: Pet | ||
Effect #1 | Apply Aura: Invisibility Value: 1000 Targets: Pet | ||
Effect #2 | Apply Aura: Pacify & Silence Value: 0 Targets: Pet | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - [Client-Side] Hide from combat log - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Stop attack after spell is cast - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Doesn't generate threat - Can target out-of-LoS targets - Can't trigger proc - Does not put caster in combat - Always hit - Ignore caster auras and 1 other unknown attribute |
Triggered by (1) | See also (78) |
Spell | Family |
Generic |