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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Vanish [#1856]
Vanish 
Instant cast   2 m cooldown
Allows you to vanish from sight, entering stealth while in combat. For the first 3 seconds after vanishing, damage and harmful effects received will not break stealth. Also breaks movement impairing effects.
Screenshot



Referenced spells:
- Vanish

Buff
Vanish 
Improved stealth.
Spell details
FamilyRogue (Basic Rogue spell)Leveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown2 m cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMelee
Effect #0Sanctuary
Value: 0
Targets: Caster
Effect #1Trigger Spell


Targets: Caster
Effect #2Give Power
Value: 0
Power Type: Combo Points
Targets: Caster
Effect #3Force Deselect
Value: 0
Targets: Caster
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Stop attack after spell is cast
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Can target out-of-LoS targets
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Ignore caster auras

and 4 other unknown attributes
Scenario objective (1)Criteria of tree (2)Modified by (6)Enhanced by (1)Changelog (11)
See also (78)
ScenarioObjective
Combat Training#9. Slipping Into The Shadows
Learn about Vanish.