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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Vanquisher's Hammer [#328204]
Vanquisher's Hammer 
    30 yd range
Instant cast   30 s recharge time
Throws a hammer at your target dealing 0 (+136% SP) Shadow damage, and empowering your next

Retribution
Templar's Verdict to automatically trigger Divine Storm]?c1[Word of Glory to automatically trigger Light of Dawn

Word of Glory to automatically trigger Shield of the Righteous with 25% increased effectiveness.

Generates 1 Holy Power.


Buff
Vanquisher's Hammer 
Your next

Retribution Templar's Verdict automatically triggers Divine Storm]?c1[Word of Glory automatically triggers Light of Dawn
Word of Glory automatically triggers Shield of the Righteous with 25% increased effectiveness.

20 seconds remaining
Spell details
FamilyPaladin (Necrolord)Level48
Costn/aDuration20 seconds
Range30 yards (Medium)SchoolShadow
Cast TimeInstant castMechanicn/a
Cooldown30 s recharge timeDispel Typen/a
Charges2Max Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMagic
Effect #0School damage
Value: 0
Damage School: Shadow
Targets: Enemy
Spellpower coefficient: 136 %
Effect #1Apply Aura: Dummy aura (server-side)
Value: 25
Targets: Caster
Effect #2Give Power
Value: 1
Power Type: Holy Power
Targets: Caster
Proc Flags- Killed by agressor
- Kill target (in most cases need XP/Honor reward)
- Successful melee auto attack
- Taken damage from melee auto attack hit
- Successful attack by spell with melee damage class
- Taken damage by Spell that use melee weapon
- Successful Ranged auto attack
- Taken damage from ranged auto attack
- Successful Ranged attack by spell with ranged damage class
- Taken damage by Spell that use ranged weapon
- Successful Positive spell hit
- Taken Positive spell hit
- Successful Negative spell hit
- Taken Negative spell hit
- Successful Positive Magic spell hit
- Taken Positive Magic spell hit
- Successful Negative Magic spell hit
- Taken Negative Magic spell hit
- Successful do periodic (damage or healing, depending on hit type)
- Taken spell periodic (damage or healing, depending on hit type)
- Taken any damage
- On gameobject activation
- Successful main-hand spell & melee attacks
- Successful off-hand spell & melee attacks
- Died in any way
- On jump
- On enter combat
- On encounter start
Proc Chance100%
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Send amount to client buff

and 3 other unknown attributes
Modified by (14)See also (1)
SpellFamily
Paladin
Tier 7 Retribution talent
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Retribution
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Protection
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Holy
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Retribution
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Basic Paladin spell
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