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NAME or ID  Show non-player spells

Vengeance of the Wildhammer [#93078]
Vengeance of the Wildhammer 
While infused with the rage of the dwarves who lost their home, your critical chance is increased by 5%.

Only active while you remain within Grim Batol.
Quick Facts
  • Added in 4.0.3


Buff
Vengeance of the Wildhammer 
While infused with the rage of the dwarves who lost their home, your critical chance is increased by 5%. Only active while you remain within Grim Batol.

24 days, 20 hours, 31 minutes, 23 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Mod Critical Chance %
Value: 5%
Targets: Caster
Attributes - Usable while dead
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Cannot cancel
- Doesn't break stealth
- Doesn't generate threat
- Can target out-of-LoS targets
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- Usable while feared
- Usable while confused
- Ignore caster auras
- Castable while on vehicle
- Can target invisible / stealthed

and 3 other unknown attributes
Changelog (5)Reward from (1)
NameVersion (mouseover to see tooltip)
Vengeance of the Wildhammer (14107)
Vengeance of the Wildhammer (14040)
Vengeance of the Wildhammer (14002)
Vengeance of the Wildhammer (13914)
Vengeance of the WildhammerBefore (13914)