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Use this script to see basic informations about spells + very complex info about them and their mechanics
Vigilant Protector [#310592]
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Referenced spells:
- Vigilant Protector
- Vigilant Protector
- Vigilant Protector
Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | 6 seconds |
Range | n/a | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | 2 m cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1.5 seconds | GCD Category | Normal |
Damage Class | Melee | ||
Effect #0 | Taunt Targets: Starting From Caster, Nearby enemies Radius: 8 yards Spellpower coefficient: 25 % | ||
Effect #1 | Apply Aura: Taunt Threat Increase: 400% Targets: Starting From Caster, Nearby enemies Radius: 8 yards | ||
Effect #2 | Apply Aura: Mod School Damage % by Caster Value: 0% Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane Targets: Starting From Caster, Nearby enemies Radius: 8 yards | ||
Effect #3 | Apply Aura: SPELL_AURA_381 Value: 0 Targets: Starting From Caster, Nearby enemies Radius: 8 yards | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - [Client-Side] Don't hide unit weapons in sheath - Cannot cancel - Send amount to client buff - Amount scales with source Item Level and 2 other unknown attributes |
See also (6) |
Spell | Family |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic |