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Use this script to see basic informations about spells + very complex info about them and their mechanics
Vision of Death [#181488]
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- Added in 6.2.0
Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | 1 minute |
Range | n/a | School | Physical |
Cast Time | n/a | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Screen Effect Effect: Targets: Caster | ||
Effect #1 | Apply Aura: Absorb Damage Value: 3886 Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane Targets: Caster | ||
Effect #2 | Apply Aura: Phase Phase: 0 Phase ID: 173 Targets: Caster | ||
Effect #3 | Apply Aura: Periodic Damage Value: 4 every 1 second Targets: Caster | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Usable while mounted - Probably negative spell? - Usable while sitting - Unaffected by invulnerability - Cannot cancel - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can only be cast on players - Can't trigger proc - Does not put caster in combat - Always hit - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE - Send amount to client buff and 7 other unknown attributes |
Triggered by (6) | Changelog (3) | See also (10) |
Spell | Family |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic |