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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Void Surge [#250804]
Void Surge 
    50 yd range
Channeled   
Inflicts Nature damage to enemies around the lightning pillar.


Buff
Void Surge 
Slowed.

8 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration8 seconds
Range50 yards (Extended)SchoolNature
Cast TimeChanneledMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targets1
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Periodically Trigger Spell
Interval: 1 second


Targets: Area near caster, Targets by DB Entry in Area
Radius: 16 yards
Effect #1Apply Aura: Periodically Trigger Spell
Interval: 1 second


Targets: Targets by DB Entry in Area
Radius: 16 yards
Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- Usable while dead
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Channeled target
- Doesn't break stealth
- Doesn't generate threat
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Tick at cast/buff apply
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 7 other unknown attributes
Used by (1)Conditions (1)See also (4)
CreatureLevelReactTypeZonePatchSpawns
Void Pillar45 - 0A HUnspecified Telogrus Rift 8