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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Volatile Detonation [#310288]
Volatile Detonation 
    Unlimited range
Instant cast   
Inflicts 40 Shadow damage to all players and Appendages of Drest'agath within $A yards.

Players hit have all damage taken increased by 60% for 15 seconds.

Appendages of Drest'agath hit have all damage taken increased by 60% for 15 seconds.


Referenced spells:
- Volatile Vulnerability
- Volatile Corruption
- Word of Recall (OLD)
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range50000 yards (Anywhere - Unlimited)SchoolShadow
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0School damage
Value: 40
Damage School: Shadow
Targets: Spell Destination, Enemies in targeted area
Radius: 13 yards
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while mounted
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can only be cast on players
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 5 other unknown attributes
See also (3)