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Use this script to see basic informations about spells + very complex info about them and their mechanics
Water Shield [#276163]
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Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | 10 minutes |
Range | n/a | School | Nature |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | Magic |
Charges | 3 | Max Targets | n/a |
GCD | n/a | GCD Category | Normal |
Damage Class | Magic | ||
Effect #0 | Apply Aura: Dummy aura (server-side) Value: 0 Targets: Caster | ||
Effect #1 | Apply Aura: Proc Trigger Spell Chance: 100% Targets: Caster | ||
Proc Flags | - Taken damage from melee auto attack hit - Taken damage by Spell that use melee weapon - Taken damage from ranged auto attack - Taken damage by Spell that use ranged weapon - Taken Negative spell hit - Taken Negative Magic spell hit | ||
Proc Chance | 100% | ||
Attributes | - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Damage depends on caster's level - Doesn't generate threat and 1 other unknown attribute |
See also (19) |
Spell | Family |
Shaman Restoration | |
Generic | |
Generic | |
Generic | |
Generic | |
Shaman | |
Generic | |
Shaman | |
Shaman | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic |