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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Watersight [#196963]
Watersight 
    10 yd range
Instant cast   
Collecting living water on behalf of the restless sea spirit. Beware of the sharks!
Quick Facts
  • Added in 7.0.1


Referenced spells:
- Water Walking

Buff
Watersight 
Collecting living water on behalf of the restless sea spirit. Beware of the sharks!

24 days, 20 hours, 31 minutes, 23 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Range10 yards (Very Short)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: SPELL_AURA_DETECT_AMORE


Targets: Any
Effect #1Apply Aura: Force Faction Reaction
Reaction: Hated
Faction: Monster, Zone Force Reaction 1
Targets: Any
Attributes - [Client-Side] Hide from combat log
- Usable while dead
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 7 other unknown attributes
Only usable in - Straits of Hydrannon
- Alluvanon's Delta
Triggered by (2)See also (1)