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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Whirlwind [#192227]
Whirlwind 
Requires Melee weapon
200 Rage    
Instant cast   
In a whirlwind of steel you attack all enemies within 8 yards, causing 70 Physical damage with your main-hand weapon to each enemy.
Quick Facts
  • Added in 7.0.1

Modifiers
Mortal Strike
Bloodthirst
Whirlwind


Referenced spells:
- UNKNOWN_SPELL
- Whirlwind Off-Hand
- Whirlwind
- Mortal Strike
- Bloodthirst
- Whirlwind
Spell details
FamilyWarriorLeveln/a
Cost 200 RageDurationn/a
Rangen/aSchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targets255
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Normalized Weapon Damage
Value: 0
Targets: Starting From Caster, Nearby enemies
Radius: 8 yards
Effect #1Weapon Damage %
Value: 70%
Damage School: Physical
Targets: Starting From Caster, Nearby enemies
Radius: 8 yards
Effect #2Dummy (server-side)
Value: 0
Targets: Caster
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- Requires main hand weapon
- SPELL_ATTR5_AOE_SPELL

and 1 other unknown attribute
Changelog (6)See also (224)
NameVersion (mouseover to see tooltip)
Whirlwind (22758)
Whirlwind (21655)
Whirlwind (21249)
Whirlwind (21107)
Whirlwind (20810)
Whirlwind (20773)