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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Whirlwind [#318152]
Whirlwind 
Requires Melee weapon
Instant cast   
Unleashes a whirlwind of steel, striking all nearby enemies yards for 0 Physical damage.

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMelee
Effect #0School damage
Value: 0
Damage School: Physical
Targets: Area near caster, Enemies in targeted area
Radius: 8 yards
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- Spell can trigger even if triggered?
- Requires main hand weapon

and 2 other unknown attributes
Triggered by (1)See also (224)
SpellFamily
Generic