login

Latest fixes

Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Whirlwind [#67716]
Whirlwind 
Requires Melee weapon
Instant cast   
In a whirlwind of steel you attack all enemies within 5 yards, causing weapon damage from both melee weapons to each enemy.

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMelee
Effect #0Normalized Weapon Damage
Value: 0
Targets: Starting From Caster, Nearby enemies
Radius: 5 yards
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Spell can trigger even if triggered?
- Requires main hand weapon
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR5_AOE_SPELL

and 1 other unknown attribute
Triggered by (1)Used by (1)Changelog (5)See also (224)
SpellFamily
Generic