Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Whirlwind [#67716]
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Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | n/a | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Melee | ||
Effect #0 | Normalized Weapon Damage Value: 0 Targets: Starting From Caster, Nearby enemies Radius: 5 yards | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Spell can trigger even if triggered? - Requires main hand weapon - Spell cast forced triggered (castable while walking) - SPELL_ATTR5_AOE_SPELL and 1 other unknown attribute |
Triggered by (1) | Used by (1) | Changelog (5) | See also (224) |
Spell | Family |
Generic |