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Use this script to see basic informations about spells + very complex info about them and their mechanics
Wild Charge [#102401]
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- Added in 5.0.4
Replaced by Wild Charge if player has aura Cat Form
Replaced by Wild Charge if player has aura Travel Form (Passive)
Replaced by Wild Charge if player has aura Aquatic Form Passive
Replaced by Wild Charge if player has aura Bear Form Passive 2
Replaced by Wild Charge if player has aura Moonkin Form
Replaced by Wild Charge if player has aura Moonkin Form
Buff
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Family | Druid (Tier 2 talent) | Level | n/a |
Cost | n/a | Duration | 500 milliseconds |
Range | 5-25 yards (Medium) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | 15 s cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Dummy (server-side) Value: 0 Targets: Allied | ||
Effect #1 | Jump To Destination Value: 0 Targets: Any Zone | ||
Effect #2 | Apply Aura: Dummy aura (server-side) Value: 0 Targets: Caster | ||
Attributes | - Cannot target self and 3 other unknown attributes |
Modified by (11) | Changelog (2) | See also (16) |
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