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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Wild Charge [#16979]
Wild Charge 
    8 - 25 yd range
Instant cast
Requires Bear Form
   15 s cooldown
Charge to an enemy, immobilizing them for 4 seconds.
Screenshot


Replaces Wild Charge if player has aura Bear Form Passive 2

Referenced spells:
- Immobilized

Buff
Wild Charge 
Immobilized.
Spell details
FamilyDruidLevel1
Costn/aDurationn/a
Range8-25 yards (Charge)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown15 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Charge
Targets: Enemy
Effect #1Trigger Spell


Targets: Enemy
Attributes - [Client-Side] Show "ability" instead of "spell"
- [Client-Side] Don't hide unit weapons in sheath
- Unaffected by invulnerability
- Doesn't generate threat
- Only non-player casts interrupt
- Has charge effect

and 5 other unknown attributes
Modified by (5)Changelog (9)See also (16)
SpellFamily
Druid
Balance
Druid
Balance
Druid
Druid
Druid