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Use this script to see basic informations about spells + very complex info about them and their mechanics
Wild Charge [#49376]

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Replaces


Referenced spells:
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Buff
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Family | Druid | Level | 1 |
Cost | n/a | Duration | n/a |
Range | 8-25 yards (Charge) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | 15 s cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Trigger Spell Targets: Enemy Spellpower coefficient: 25 % | ||
Effect #1 | Jump To Destination Value: 0 Targets: To the back of the target | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - [Client-Side] Don't hide unit weapons in sheath - [Client-Side] Force facing target - Unaffected by invulnerability - Doesn't break stealth - Doesn't generate threat - Spell can trigger even if triggered - Can't trigger proc - [Client-Side] Hide duration - Ignore caster auras and 9 other unknown attributes |
Modified by (5) | Changelog (9) | See also (16) |
Spell | Family |
Druid Balance | |
Druid Balance | |
Druid | |
Druid | |
Druid |