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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Wild Charge [#49376]
Wild Charge 
    8 - 25 yd range
Instant cast
Requires Cat Form
   15 s cooldown
Leap behind an enemy, dazing them for 3 seconds. (+25% SP)
Screenshot


Replaces Wild Charge if player has aura Cat Form

Referenced spells:
- Dazed
- UNKNOWN_SPELL

Buff
Wild Charge 
Dazed.
Spell details
FamilyDruidLevel1
Costn/aDurationn/a
Range8-25 yards (Charge)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown15 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Trigger Spell


Targets: Enemy
Spellpower coefficient: 25 %
Effect #1Jump To Destination
Value: 0
Targets: To the back of the target
Attributes - [Client-Side] Show "ability" instead of "spell"
- [Client-Side] Don't hide unit weapons in sheath
- [Client-Side] Force facing target
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Spell can trigger even if triggered
- Can't trigger proc
- [Client-Side] Hide duration
- Ignore caster auras

and 9 other unknown attributes
Modified by (5)Changelog (9)See also (16)
SpellFamily
Druid
Balance
Druid
Balance
Druid
Druid
Druid