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NAME or ID  Show non-player spells

Wild Spirits [#328231]
Wild Spirits 
    40 yd range
Instant cast   2 m cooldown
Evoke the energy of Wild Spirits at the target location, dealing 0 (+25% AP) Nature damage and apply Wild Mark to all enemy targets within the area for 15 seconds.

While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to 5 nearby targets for 0 (+38.5% AP) Nature damage.


Referenced spells:
- Wild Spirits
- Wild Spirits
Spell details
FamilyHunter (Night Fae)Level48
Costn/aDurationn/a
Range40 yards (Long)SchoolNature
Cast TimeInstant castMechanicn/a
Cooldown2 m cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage Classn/a
Effect #0Trigger Missile


Targets: Enemies in targeted area
Radius: 12 yards
Attributes - Not usable while shapeshifted/polymorphed
- Cannot cancel
- Can proc triggered
- SPELL_ATTR5_DONT_SHOW_AURA_IF_SELF_CAST

and 3 other unknown attributes
Triggered by (1)See also (3)
SpellFamily
Generic