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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Windwalking [#364944]
Windwalking 
    100 yd range
Instant cast   
Movement speed increased by 5%.


Buff
Windwalking 
Movement speed increased by 5%.

10 seconds remaining
Spell details
FamilyMonkLevel1
Costn/aDuration10 seconds
Range100 yards (Vision)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Increase Run Speed % - Stacks
Value: 5%
Targets: Starting From Caster, Nearby Allieds
Radius: 20 yards
Attributes - [Client-Side] Show "ability" instead of "spell"
- [Client-Side] Don't hide unit weapons in sheath
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Cannot cancel
- Doesn't break stealth
- Doesn't generate threat
- Cannot be autocast by pet?
- Can be cast on dead targets
- Does not necessarily need shapeshift
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Can proc triggered
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- Ignores "More powerful spell applied" warning
- Usable while stunned
- Usable while feared
- Usable while confused
- Ignore caster auras
- Can target possessed friends
- Castable while on vehicle
- Send amount to client buff

and 13 other unknown attributes
Triggered by (1)See also (3)
SpellFamily
Monk