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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Zeal [#217020]
3
Zeal 
Requires Melee weapon
    Melee range
Instant cast   6 s recharge time
Strike the target for (73.99% AP) Physical damage.

Grants Zeal, causing Zeal attacks to chain to an additional nearby target per stack. Maximum 3 stacks. Each jump deals 40% less damage.

Generates 1 Holy Power.
Quick Facts
  • Added in 7.0.3


Buff
Zeal 
Chains to an additonal nearby target per stack.

12 seconds remaining
Spell details
FamilyPaladinLeveln/a
Costn/aDuration12 seconds
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown6 s recharge timeDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Dummy (server-side)
Value: 0
Targets: Enemy
Chain targets: 1
Effect #1School damage
Value: 0
Damage School: Physical
Targets: Enemy
Chain targets: 1
AttackPower coefficient: 73.99 %
Effect #2Give Power
Value: 1
Power Type: Holy Power
Targets: Caster
Effect #3Apply Aura: Add Spell Modifier - Flat
Value: 1
Spell Modifier: Affected Targets
Targets: Caster
Affected spells:
» Zeal
» Zeal
Effect #4Dummy (server-side)
Value: 2
Targets: Caster
Effect #5Dummy (server-side)
Value: 40
Targets: Caster
Attributes - Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- Can't target crowd controlled targets

and 3 other unknown attributes
Modified by (14)Changelog (9)See also (7)
SpellFamily
Paladin
Tier 7 Retribution talent
Paladin
Retribution
Paladin
Protection
Paladin
Holy
Paladin
Retribution
Paladin
Basic Paladin spell
Paladin
Artifact Trait - Retribution
Paladin
Artifact Trait - Retribution
Paladin
Paladin
Paladin
Paladin
Paladin
Paladin