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Use this script to see basic informations about spells + very complex info about them and their mechanics
Barrage [#120360]
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- Added in 5.0.4
Referenced spells:
- Barrage
- Deterrence
Spell details
Family | Hunter (Tier 6 Beast Mastery talent, Tier 2 Marksmanship talent) | Level | 1 |
Cost | 60 Focus | Duration | 3 seconds |
Range | 40 yards (Long) | School | Physical |
Cast Time | Channeled | Mechanic | n/a |
Cooldown | 20 s cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1.5 seconds | GCD Category | Normal |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Periodically Trigger Spell Interval: 200 milliseconds Targets: Caster | ||
Attributes | - Requires ammo - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - Channeled target - Channeled self - Force melee combat - Force facing target when channeling - [Client-Side] Don't display in aura bar - [Client-Side] Display spell name while channeling - SPELL_ATTR4_ONLY_MELEE_PUSHBACK - Tick at cast/buff apply - Duration/Tick speed affected by haste - Max duration affected by haste and 5 other unknown attributes |
Modified by (9) | Changelog (18) | See also (30) |
Spell | Family |
Hunter Marksmanship | |
Hunter Marksmanship | |
Hunter Beast Mastery | |
Hunter Basic Hunter spell | |
Hunter Tier 1 Marksmanship PvP talent | |
Hunter | |
Hunter | |
Hunter | |
Hunter |