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Latest fixes

Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Overcharged [#139397]
Overcharged 
    100 yd range
Instant cast   
Attacks and Spells deal 50% additional Nature damage.

Healing effects cause $s2% of healing as damage to a nearby target.
Quick Facts
  • Added in 5.2.0


Buff
Overcharged 
Attacks and Spells deal 50% additional Nature damage. Healing effects cause $s2% of healing as damage to a nearby target.
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range100 yards (Vision)SchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Force Cast With Target As Caster
Chance: 50% (Probably wrong, value may be used for something else, read spell tooltip)


Targets: Any
Attributes - [Client-Side] Show "ability" instead of "spell"
- [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- Send amount to client buff
Changelog (3)See also (11)
NameVersion (mouseover to see tooltip)
Overcharged (16781)
Overcharged (16503)
Overcharged (16486)