Latest fixes
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- (*) Shadow Labirynth (today)
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Use this script to see basic informations about spells + very complex info about them and their mechanics
Pin Down [#154956]
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- Added in 6.0.1
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 20 minutes |
Range | 100 yards (Vision) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Summon Value: 1 Category: Wild Type: None Slot: 0 NPC: Heavy Spear Duration: 20 minutes Targets: Spell Destination | ||
Effect #1 | School damage Value: 11 Value: 8.31766 on Normal Value: 13.6995 on Heroic Value: 18.4946 on Mythic (Raid) Value: 4.15893 on LFR Damage School: Physical Targets: Spell Destination, Enemies in targeted area Radius: 25 yards | ||
Attributes | - Usable while mounted - Usable while sitting - Doesn't break stealth - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Cannot critically hit - Can't trigger proc - Does not put caster in combat - Spell cast forced triggered (castable while walking) - Usable while stunned - SPELL_ATTR5_AOE_SPELL - Usable while feared - Usable while confused - Don't turn during cast - Castable while on vehicle - Special speed calculation and 2 other unknown attributes |
Triggered by (1) | Used by (1) | Changelog (4) | See also (12) |
Spell | Family |
Generic |