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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Shield Charge [#158136]
Shield Charge 
33 Energy   Unlimited range
Instant cast   
Charges in the direction of a distant target, inflicting Physical damage and knocking back all enemies within his path. This damage increases based on the distance traveled.

Upon reaching the end of the path, he slams his shield into the ground, inflicting Physical damage to enemies within 10 yards, knocking them back.
Quick Facts
  • Added in 6.0.1

Screenshot



Referenced spells:
- Shield Slam
- UNKNOWN_SPELL

Buff
Shield Charge 
Inflicts Physical damage.
Spell details
FamilyGenericLeveln/a
Cost 33 EnergyDurationn/a
Range50000 yards (Anywhere - Unlimited)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targets1
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Dummy (server-side)
Value: 0
Targets: Area near caster, Enemies in targeted area
Radius: 1000 yards
Effect #1Trigger Spell

Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- Cannot be dodged/parried/blocked
- Unaffected by invulnerability
- Can't be redirected
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Can only be cast on players
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Ignores resistances
- Can target possessed friends
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 4 other unknown attributes
See also (21)